Avatar
No avatar loaded
body motion
Model Playback
model drives ARKit
sliders add
+1f
lipsync mapping (ㅜ/ㅗ → U/O)
—
emotion → custom expressions
edit mapping
—
extra expression accents
edit accents
—
emotion → accent
shape:weight, …
(fires only on bursts; empty = no accent for that emotion)
sensitivity
0.50
reset defaults
emotion →
shape:weight, shape:weight
(weights 0–1; unknown shapes are ignored)
fade ms
1000
reset defaults
Export
bakes the whole clip exactly as rendered onto the current avatar
⬇
Download FBX
mesh + textures + animation
🔍
Verify FBX…
▶ play
📊 inspect
✕ back to avatar
no model clip loaded
Blendshapes
Loading model...
Scroll to zoom | Drag to rotate | Right-drag to pan
FBX curves
⬇ CSV
✕
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Expression Presets
L1 — Very Low
L2 — Low
L3 — Mid
L4 — High
L5 — Very High
Save Current as Preset
Reset All to Zero
Export All Presets (JSON)
Import Presets
Saved Presets